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a tumblog about design + code
Oct 4

Adobe Flash Player 11 & AIR 3 Have Launched!

Adobe MAX is here, and we’ve got a lot of news to share. Today we’re releasing Flash Player 11 and AIR 3 — you can download the release starting at 9:00 PM Pacific today. As we announced previously, there are lots of new features in Flash Player 11 and AIR 3, and one of the newest features that’s getting a lot of buzz is hardware accelerated 2D and 3D graphics rendering through Stage 3D, which will be available on Mac OS, Windows and connected televisions. It redefines what’s possible across the web. With up to 1,000 times faster rendering performance over Flash Player 10 and AIR 2, developers can animate millions of objects with smooth 60 frames per second rendering and deliver cinematic, console-quality games both in browsers and in apps. And a production release with support for Stage 3D for mobile platforms including Android, Apple iOS and BlackBerry Tablet OS is expected in an upcoming release. For more information about Stage 3D and to see some sample apps, check out the Stage 3D games on the Adobe Developer Center.

Additionally, we’re excited that “Proscenium,” a 3D framework technology preview, is available on Adobe Labs. Proscenium will allow developers using Flash Builder to rapidly prototype experiences focused on simple content interaction and display, whether for simple games, visualization, or high-quality rendering of small object collections. Check it out and let us know what you think.

We previously announced the availability of the Starling 2D framework for stunning hardware accelerated, fluid 2D graphics, and you can check out a new game developed using the Starling framework, Whack! from BxyB. There’s also new information for available for developing using 3D frameworks like Alternativa3D, Away3D, Flare3D, Mixamo, and Minko.

And lastly, we want to extend a welcome to our newest developers and colleagues from Nitobi, makers of PhoneGap, which will soon become part of the Adobe family. With all of our announcements today, we believe developers will benefit from a workflow that allows them to choose the right tool for the right job, and we’ll continue to keep driving innovation in Flash so you can push the edge of the envelope for immersive experiences online.

We’ve already seen some early previews of games and apps that will be available in market soon, and there are now over 10,000 AIR apps in mobile markets.

We can’t wait to see what you’ll create. And there’s more news to come tomorrow, so stay tuned. You can watch the second day MAX keynote streamed live at 10am PDT, and be sure to check out the Flash Platform Blog for the latest updates.

Tom Nguyen
Sr. Product Manager, Flash Player & AIR / @tomng

Jan 4

BlackBerry Tablet OS SDK Overview (VIDEO)

[YouTube link for mobile viewing]

Attention BlackBerry® PlayBook™ tablet developers! As a follow up to our BlackBerry PlayBook Tablet Webcast series, we’ve put together a video overview demonstrating how easy it is for developers to use the BlackBerry Tablet OS SDK Beta2 for Adobe® AIR® and the BlackBerry PlayBook Simulator Beta to develop BlackBerry PlayBook applications.

In the above video, I walk through deploying your app to the BlackBerry PlayBook Simulator and the similarities between the Simulator and testing your app on an actual BlackBerry PlayBook tablet. I also demonstrate how the BlackBerry Tablet OS SDK integrates directly into Adobe® Flash Builder 4 and the GUI builder in Flash Builder “Burrito”.

With the tools available to developers, practically anyone can create a BlackBerry PlayBook application, so start building! You might also be interested in learning that developers who create a qualifying application for the BlackBerry PlayBook tablet prior to its initial North American release are eligible for a free BlackBerry PlayBook tablet.

BlackBerry Tablet OS Development Resources (SDK, Simulator, Webcasts)

Don’t forget get to also check out my friend Matthew’s new BlackBerry PlayBook Web Fidelity video on the Inside BlackBerry blog, which demonstrates rich multimedia, Adobe Flash games and social networking websites like Facebook running in the BlackBerry Browser.

Thanks also to our friends at Universal Mind for providing the code and app used in the video! For more information, please visit http://www.universalmind.com/

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Jul 9

Apple iPhone developer boasts: $1,400 in revenue from iAds in one day

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iPhone developer Jason Ting has a hot app. He is the first to market with an application that will activate the iPhone 4’s built in LED camera flash, turning your smartphone into a flashlight. Now, while the flashlight application itself isn’t all that exciting (although it was downloaded over 9,000 times in one day) this next bit of news is. Ting boasts that he grossed just under $1,400 on 9,300 ad impressions with a 11.8% click-through rate. Fourteen hundred dollars in one day!? Yikes. The high click-through rate can partially be credited to iPhone users who were curious about the new iAds system; clicking through to see how the system worked. Whatever the reason, Ting has an extra $1,400 in his pocket.Read

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Feb 6

The Battle Is Officially Here

First there were rumors about Apple using bing as their official search provider. Then there was the rant by Steve Job’s calling Google motto bs. Then Google struck back adding multi touch to the Nexus One, now this.

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An iPhone developer has received a letter from Apple stating that it can not use the word “Android” in their app. In fact Apple wants to remove that word from all its apps in the app store. Idiot moves like this is the prime reason more and more people are choosing Android and this will only lead to the demise of the iPhone. Nobody wants to be under a dictatorship and that is what Apple has been. Here is a copy of the letter.

“Dear Flash of Genius, LLC,
Thank you for submitting Flash of Genius: SAT Vocab 2.2 to the App Store. During our review of your application, we found that your application contains inappropriate or irrelevant platform information in the Application Description and/or Release Notes sections.
Providing future platform compatibility plans or other general platform references are not relevant in the context of the iPhone App Store. While your application has not been rejected, it would be appropriate to remove “Finalist in Google’s Android Developer’s Challenge!” from the Application Description.
Please log into iTunes Connect to make appropriate changes to the Application Description now to avoid an interruption in the availability of Flash of Genius: SAT Vocab 2.2 on the iPhone App Store.
Regards,
iPhone Developer Program”

[via eurodroid]


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